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Tuesday, May 21, 2013

Eldar White Dwarf Pics and Information



The cat is now out of the bag, and more pics are floating around with people claiming that they have seen the White Dwarf and are giving their reports.

Here is the latest on Eldar news


Obviously I cannot show the pics, while other sites are allowed to, so here is a place you can still find them
Bell of Lost Souls Lounge or on Dakka

via Powerguy over on Dakka 

Got a sneak peek of the White Dwarf today, managed to dig out some actual rules from the battle report, preview teasers and a couple of tiny pages from the codex that were printed in the WD that I managed to read. Not many stats on offer but still a reasonable chunk of rules. I'm probably mis-remembering the names of some of these rules but here is what I picked up in no particular order: 


- From what I saw all the non Wraith infantry have the run/shoot shoot/run ability (the rule was called Battle something). Avengers definitely do (from the report) and Rangers definitely do (from tiny printed profile in the WD) as well. Not sure if its just for Shuriken weapons (Rangers do have Pistols I guess). 

- It looks likes all Eldar have the 'Ancient Foe' special rule, no idea what this does but I suspect its something like Hatred Daemons of Slaneesh (don't think it was Necron related as the report was against Crons) since all Eldar appear to have it (including the Wraith units). 

- There are 14 Eldar specific psychic powers from 2 different charts, Runes of Battle and Runes of Fate. However it looks like several of the powers are 2 in 1, i.e they have a buff mode and a debuff mode, so there are actually HEAPS of powers. I.e the Primaris for Battle is Conceal/Reveal (as a single card/roll etc), Conceal gives you Shrouded and Reveal removes Shrouded from an enemy. The 1 on the Battle Chart was Destructor/Renew(?), Destructor being the same as before with Soul Blaze added and Renew allowing you to restore a wound to a friendy model within range (18" I think). Primaris for Runes of Fate was Guide, which is now 24" range but is otherwise the exact same as before. Very surprising to see this as aside from the range it is far worse than the Divination Primaris (although I guess you could take both and effectively Guide two units). The 1 on the Fate Chart was a terrible Focuses Witchfire power. Fortune and Doom are still options (the Farseer in the report had them) and appear to have the same effects. 

- The Avatar has Fleet. Also one of the psychic powers increases your movement speed/charge range somehow 

- The Wraithknight is insanely huge, it is literally twice the height of a Wraithlord, and the sword option it can take is basically the size of a Wraithlord as well. It can take up to 2 Suncannons, which are S6 AP2 Heavy 3 Small Blast or up to 2 Wraithlances(?) which are presumably the heavy anti tank option. Sword replaces one of the big guns I think (they are arm mounted like the Titans). This is in addition to the two shoulder mounted heavy weapons (I saw Scatters and Starcannons, so presumably the normal range of heavy weapons are available) 

- Wraithguard and Wraithblades look good, think scaled down Wraithlords. They looked a bit bigger than the old ones, but I think it was partly just the added range of motion in the poses on 40mm bases (similar to the old 25mm base Terminators vs the newer 40mm base ones, they are bigger but the better poses help as well). Wraithguard can now get either Wraithcannons (which from the fluff descriptions seemed to still be single shot and very powerful) or D Scythes which were described as a multi shot weapon but it could still Pen vehicles on a 6. Wraithblades are only 1A base (sadly) but looked like they could go either 2 CCW(no idea on stats of their weapons, but they appeared to have sword/axe options) or 1 CCW + Shield gen arm. 

- Wraithguard are definitely S5 T6, Lord is almost certainly not T6 (a full unit of Destroyers shot one in the report and did nothing, which suggests T8 or some other equivalent buff). No idea on the stats for the Knight. 

- It looks like Aspect Warriors have the same base profile, include Exarches with Ld9 

- Reapers have Slow and Purposeful 

- Rangers have WS4. They also have a character (not sure if he is upgrade or HQ) who has a 120" range Sniper Rifle. 

- One of the fliers has 2 Heavy D Scythes on the wings and a psychic based main gun. The other has 2 Bright Lances and a Pulse Laser. 

- Saw stats for what looked like special weapons for characters, might have been for Special Characters as well since the 120" range sniper was in there. One weapon was +2S, AP- Melee, Rending, Fleshbane, Instant Death. Another was +1S AP3, Soul Blaze, and if you killed anything with Soul Blaze then every unit within 6" of that unit would become effected by Soul Blaze as well. There was also a one use only piece of wargear, which you could use when the character died. On a 2+ you place a S4 AP3 template over the character, hitting both friend and foe, but if you cause at least 1 wound then the character stands back up with 1 wound. Last one I saw was an item which gave the user Fearless, Shrouded, Stealth and re-roll cover saves but they lose the IC rule, which gives people a way to make a Solitare (the name was something to do with the Laughing God).

24 comments:

  1. Sounds like some pretty funky stuff

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  3. Natfka I cannot wait until you have the new site up and I can check there for pics. searching forums for pics is the worst.

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  5. Got bored trying to find pics on forums.... all sounds very promising.

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    1. I consolidated the pictures on reddit /r/warhammer.

      Don't want to post a link - just in case. But it's pretty clear where you have to go.

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    2. We have them on Heresy Online as well. News and Rumours -> Eldar sticky on top of the forum -> Second post has a collection of all the pics thus far.

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  6. all the pics are here http://www.imperiusdominatus.com/2013/05/news-white-dwarf-eldar-photos.html

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  7. If accurately priced with the riptide the wraithknight is going to be fairly expensive points wise. potentially 6 S6 AP2 small blast shots from the suncannons and 8 S6 scatter laser ones on top. Wow that sounds fairly nasty and puts the riptide back in its box.

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    1. Rumours put it starting at 250 points.

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    2. It looks like the size of a warhound titan. They are dreaming at 250. I could see more around 500 base and having a point minimum in the games to be taken.

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    3. 9" tall (so 1" under a Warhound), no Structure Points, no D Weapons.

      I think 250 is fine considering it can be hit easier due to it's size and probably has a strong, but not impossible to beat, statline.

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    4. They would never have a codex entry that would be limited to certain sized game, or one that would be 500 points. I'd put it around 260 base + weapons.
      Of course, based on rumors only.

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    5. Considering that there are more than a few special characters, HQ choices and vehicles that already cost MORE than 250 base. If its statline matches what it is supposed to do then 260 is indeed wishlisting.

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  8. authors are Phil Kelly and Adam Troke

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  9. I saw the pics and I think the fighter is super sweet looking! I am getting one regardless of the rules. I am not sold on the knight however, I think its head is to small

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  10. God, People still Blindly hate on Ward? Pretty sad

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  11. The rules seems great, making the Eldar viable again.

    I've got some concern about the wraithknight...especially at 250 base.

    the fliers are cool

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  12. His books are atrocious, it's not blind hate at all. He completely butchered Daemons of Chaos into an unplayable mess, and has completely broken fantasy with the overpowered filth that is High Elves.

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  13. Does run/shoot shoot/run mean they can run/shoot/run or does it mean they can run/shoot or shoot/run each turn? Also glad I found your blog again nafta.

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